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Wednesday, December 06, 2006
XglSnow - Christmas Bling for the 3D desktop
A week ago a friend and I came up with the idea of developing an xsnow clone for the compiz window manager. Since we had managed to get the compiz fork beryl to work on Eckhart's laptop we decided to give it a go at developing a snow plug-in for it.
Eckhart spent most of the weekend and the beginning of the week trying to figure out how the beryl plug-in API works, and finally managed to fix most of the bugs - with some sporadic help from me. He released version 0.1.3 of XglSnow yesterday, and it looks very nice.
The plug-in has already gotten lots of attention on the beryl forums, been back-ported to compiz, and mentioned on several other forums and blogs (1, 2).
The main issues to solve would be the high CPU usage due to too frequent draws, and implement snow landing on window and panel frames.
Visit the XglSnow project website for more information.
Eckhart spent most of the weekend and the beginning of the week trying to figure out how the beryl plug-in API works, and finally managed to fix most of the bugs - with some sporadic help from me. He released version 0.1.3 of XglSnow yesterday, and it looks very nice.
The plug-in has already gotten lots of attention on the beryl forums, been back-ported to compiz, and mentioned on several other forums and blogs (1, 2).
The main issues to solve would be the high CPU usage due to too frequent draws, and implement snow landing on window and panel frames.
Visit the XglSnow project website for more information.
posted by Brian Jørgensen at 7:12pm.
permanent url: http://www.qte.dk/blog/archive/42
permanent url: http://www.qte.dk/blog/archive/42
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